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About This Game "Arguing that you don't care about the right to privacy because you have nothing to hide is no different than saying you don't care about free speech because you have nothing to say." - Edward SnowdenMainlining is a thrilling point and click hacking adventure that mixes dark and dry humour with a gripping narrative that will have you hooked from the very first case. Following the government's introduction of the BLU Pill Act and the Secret Intelligence Service's reintroduction of MI7, all online personal data is accessible by the powers that be. Mainlining questions techno-ethics and whether it is acceptable for an organisation to have the power to look at personal data. What if someone else got the key to that?Mainlining and its BLU Pill Act mirrors what's happening in our own world. On November 4th 2015 the The Draft Investigatory Powers Bill was discussed in the British Parliament's House of Commons for the very first time. It’s likely that the bill will be passed sometime in 2016, meaning that domestic mobile and broadband providers will be forced to assist authorities with gathering data and storing it for a year. The police and security services will have access to the top line of the UK’s population browsing history, as well as knowing what apps have been used.Referred to in the popular media as “the Snooper’s Charter” and opposed by a number of civil and human rights organisations, the Investigatory Powers Bill is positioned to aid security forces in tracking terrorists and serious cyber criminals who use increasingly sophisticated online methods. Mainlining is a refreshing take on the traditional point and click adventure. The entire game takes place on the simulated desktop of the protagonist’s computer. Assuming the role of a newly recruited MI7 agent and working within the remit of the Blu Pill Act, the player must use their skill, judgement and cunningness to gather evidence by hacking suspects’ computers and phones.As a MI7 operative your primary objectives are to ensure the perpetrator’s arrest and that the courts have sufficient evidence to hand out the longest custodial sentences possible. However, you’ll also have to make judgements on whether the case you're working on is complete. Move in too quickly and you may miss leads linking your case to much higher profile cyber-criminals. Act too slowly and your suspect may detect you and escape.In excess of five hundred known criminals are known to operate within your jurisdiction, who will you investigate?The driving force behind Rebelephant is British-born developer and designer, Sam Read. Highlighted by internationally renowned publication Develop as one of the 30-under-30 to watch out for, Sam has already tasted success as a key member of the HyperSloth team and their critically acclaimed first-person adventure, Dream. Owner of Rebelephant, Sam is responsible for the design, direction and coding of Mainlining.To fit in with the game's 2009, feel Rebelephant has called upon the artistic talents of Dave Grey who, in his own words, "Makes things with pixels. Like games and stories and things". Dave's previous collaborations include Microsoft and HBO.Mainlining relies heavily on an energetic narrative that draws the player into the game, blurring the lines between reality and the imaginary world of MI7. Rebelephant wasted no time and called upon one of the best scriptwriters in the business, Canadian novelist Jill Murray. Jill was nominated for Writers Guild Award for Outstanding Video Game Writing for her work on Assassin's Creed IV: Black Flag and won the award for scriptwriting on Assassin’s Creed III: Liberation.For the final part of the jigsaw Rebelephant has drafted in the sublime audio talents of Jared Emerson­-Johnson. BAFTA nominated, Jared's scores include Telltale Games' Sam & Max series, The Walking Dead, The Wolf Among Us, Tales From the Borderlands and Game of Thrones. a09c17d780 Title: MainliningGenre: Adventure, Indie, SimulationDeveloper:RebelephantPublisher:Merge GamesRelease Date: 26 Jan, 2017 Mainlining Crack 64 Bit mainlining español. mainlining full indir. mainlining america livingston nj. mainlining rockpapershotgun. mainlining walkthrough case 6. mainlining case 2. best mainlining strains. mainlining walkthrough case 3. mainlining from seed. mainlining 5. mainlining endings. youtube mainlining. main lining of uterus. mainlining pills. force main lining. mainlining sunxi. mainlining thread. mainlining game case 3. mainlining walkthrough case 2. mainlining betekenis. mainlining america llc newark nj. main lining jdc cannaweed. mainlining nutrients. android mainlining project. mainlining walkthrough case 7. main lining jdc. mainlining paso a paso. mainlining thread. mainlining smack. mainlining case 5 walkthrough. definition of mainlining. mainlining walkthrough case 7. mainlining america livingston nj. mainlining rollitup. mainlining construction. android kernel mainlining. what does mainlining refer to. mainlining walkthrough case 6. mainlining the monster. mainlining northern lights creative concept- interesting storyline- pixel style, PERFECT!!- nice game and hope to have a new series :). Thumbs up. Lots of fun. Good length. Satisfactory conclusion. The free demo lets you play the first 2 cases in their entirety. If you like the demo, you'll love the game so try it out. Minor glitches and a few (unintentional) spelling errors don't dampen the experience. Refreshingly unique and very entertaining.. Mainlining is a short indy game that plays more lika a point and click detective adventure than a hacking simulator. It does however have an intersting story and for the work of a small team deserves support, there are a couple of rough edges but it took me a couple of hours and only one referral to a FAQ ( a 4th wall breaking moment).I would recommend spending the little money that it costs on this game in order to encourge other indy teams. I saw people complaining about the length of the game and the graphics, but i also have seen a lot of people asking for extra cases as DLC so it obviously has some fans.A fun game. A neat little detective hacking game with some clever tricks and a decent story.Pros:1) The story is good. Interesting and constantly evolving with some fun characters in the background. There's also an interesting commentary about the Orwellian nightmare of massive agencies being able to see everyone's lives, but also a criticism of the power hungry anarchists that attempt to overthrow the status quo.2) The artstyle is decent. It's not hard on the eyes at all!3) The gameplay is charming. Essentially, you're tasked with hunting down cyber criminals. You do this by looking on websites, hacking them, and searching through files with potential leads and evidence to move forward. There's no hand holding and it allows you to look for the evidence yourself. Since you're limited to a small amount of information with details all over it, it means you have to think sometimes, but never get lost in piles of potential evidence!Cons:1) Some cases definitely felt anti-climactic. You just sort of... finish them with no real hurrah.2) There were some points where it was a bit ambiguous what evidence they wanted for a criminal cause you would have multiple pieces that would seem valid.3) My major complaint is that I feel this game didn't go far enough with it ideas. The hacking never strays too far from "Ping website's IP, hack IP, download files". As a result the game felt tedius at points. For a sequel I would highly recommend fleshing these mechanics out.4) For some reason, the trading cards were never given to me which was odd.All in all, a charming, if a bit simple at times, detective game with potential for future expansion!. This is a pretty decent, if short, adventure game. I paid $2.50 for it, and I sure got my money's worth. The early levels have multiple solutions: You can charge the same suspect, and sometimes different subjects, with a variety of crimes, and the meaner the better. This leads to hilarious situations, when you can choose to get a drug dealer for a few years, or hand 25 to someone for the most heinous crime in the game's dystopia: Unlicensed Software Development.The worst part of the game is that it has more potential than it actually uses. Let me have conversations with the creepy receptionist, see more of the consequences of my actions, and improve the text interface a bit, and put as much effort in some of the late levels as in the early ones and this game could be pretty awesome. As it is, it's a sensible diversion.. This game was AMAZING! It keeps your interest and is engaging without leaving you completely in the dark. Got frustrated a couple of times trying to arrest people but it was worth the feeling of satisfaction when I got the right person. I also loved the humor, made for some comic relief without going over the top. One thing I would want to see improved would be saving where I pause the game rather than having to start over. Also got me thinking about privacy and safety in the real world. Thanks so much to the creators of this game, I loved it!. This game is one of the few that make you think. A very interesting game that makes you think.. A bit on the easy side compared to other similar hacking/big brother simulators however it does a great job populating a detailed world and providing lots of juicy insights into their world. Can't wait for the second half to release to conclude the story.. This is a pretty decent, if short, adventure game. I paid $2.50 for it, and I sure got my money's worth. The early levels have multiple solutions: You can charge the same suspect, and sometimes different subjects, with a variety of crimes, and the meaner the better. This leads to hilarious situations, when you can choose to get a drug dealer for a few years, or hand 25 to someone for the most heinous crime in the game's dystopia: Unlicensed Software Development.The worst part of the game is that it has more potential than it actually uses. Let me have conversations with the creepy receptionist, see more of the consequences of my actions, and improve the text interface a bit, and put as much effort in some of the late levels as in the early ones and this game could be pretty awesome. As it is, it's a sensible diversion. Update - 1.1 - Coming soon: Thanks to those of you who have purchased The Life Of Greather and to those who have contacted me with suggestions and bug reports.The game will be updated in the next few days;-Scene ambience & music will be added.-Additional Greather and npc voices added.-Reported bugs will be fixed.EDIT - Update -Apologies for the delay, update 1.1 is still being worked on. More changes than originally intended. Complete change list will be posted when released. 1.1 will be with you asap.. Update 1.1.5 - Released: The original idea was to update The Life Of Greather via a newer engine version. That update however is not ready.(Update 1.2 that i previously posted)I decided it was best to bring out an update now.Update 1.1.5 - Contains the following:- Weapons balanced (No more Overpowered dagger/Knife)- Enemies now become tougher as you progress requiring you to obtain a better weapon.- Enemies wearing an helmet can no longer be killed with 1 hit to the head.- You now look the correct direction when entering and leaving buildings.- Signs now added to use in conjuction with map to help navigate the game world.- Triggers re-adjusted to stop enemies visibly spawning.- Black squares no longer appear when hitting building floors and rocks.- Occasional bug when you opened a gate but got stuck by an invisible wall now fixed.- Floating objects fixed.- Minor enviroment Re-texturing/tweaks. Whats Next? - 1.2: The next update will not be for a few weeks, but just letting you all know The Life Of Greather is still being worked on.As it stands now the next update will contain the following -- Save/load feature- Improved Npc's, responses from being attacked etc- Optimization- Ambience (audio) across all of the worldIts very possible it will contain more, but this is just as it stands at this exact moment.. Update 1.1 - Released: Apologies for the delayUpdate 1.1 contains the following changes:- Added music to the main menu & the game world.- Added more voices.- You can now pick up a knights sword after killing them.- Adjusted health of villagers (much weaker)- Removed "Press R to open Map" Prompt which was always displayed on the bottom of the screen.- Minor Performance increase - Certain resource demanding assets are now only loaded when you are entering an area.- Certain bandits now spawn on triggers, depending on direction you approach, so they might not appear to be in an area straight away.- Multiple bug fixes Also - Ambience was added to most of the map when entering forested area's etc. But after much testing it was found to cause multiple other audio glitches, So to not delay the update even furthur ambience as not been added fully as of yet. There is however an odd area now, for example the graveyard, which contains ambience.. The Life Of Greather Update 1.1.6 - Released: *Re-designed all menus and interfaces.*Added copper inside buildings for you to steal and changed the initial starting amount. In addition to removing some starting weapon locations.*Improved audio quality (all cutscenes and character voices)*Improved music quality*Updated bandit capture events. *Added weapon pickups from more enemies.*Fixed black square effect glitch on certain objects.*Minor enviroment tweaks and text prompt changes along with an additional voiced line.- Game icon and Store artwork also updated.

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